It’s hard work for picture book protagonists to get a decent meal these days. In Buddy and the Bunnies in: Don’t Play with Your Food, our hero is a monster to be reckoned with. All frantic mouth and teeth, wide eyes and pointy claws, Buddy announces his intention to eat a trio of peaceful, checkers-playing white rabbits. But these clever lagomorphs have other ideas for keeping Buddy busy, beginning with playing hide and seek and baking a dozen delicious cupcakes. Each day the horned, orange-striped monster returns for a rabbit repast, and each day there are more bunnies who are too much fun to eat. Children are guaranteed to laugh out loud at Buddy’s wild mood swings, from frightening and frantic to endearing and delighted, broadly depicted by author-illustrator Bob Shea. His bold, bright pastel palette adds to the story’s upbeat, energetic tone. Buddy and the Bunnies demands repeat read-alouds.
The trench-coated fox of Mike Twohy’s Outfoxed makes a midnight run to the chicken coop, mistakenly grabbing a duck in his haste. The two return to his den, where the exhausted predator is all set to cook his prey. But this is no ordinary duck! Thinking on her feet, the fowl proclaims that she is actually a dog. Duck jumps and slobbers and barks, working hard to convince Fox of her worthiness as a canine companion. Twohy, a longtime cartoonist for The New Yorker, uses a brightly inked comic book style to tell this comedy of mistaken identity. Young readers are sure to delight at Duck’s misbehaving dog act, while the book invites a debate of the merits of the old saying “if it looks like a duck and quacks like a duck, it’s a duck.” Outfoxed is sure to be a story time favorite.
It all began with a vacuum cleaner. Popular children’s author Kate DiCamillo returns with a tale of a cynical young girl and an ordinary backyard squirrel turned superhero in Flora and Ulysses: The Illuminated Adventures. The inciting incident occurs in the first few pages (presented in a comic book style by illustrator K.G. Campbell) when Donald Tickman presents his wife with the ultimate birthday present – a Ulysses Super-Suction, Multi-Terrain 2000X. Neighbor Flora happens to be peering out the window just as the out-of-control vacuum propels into the Tickmans’ yard, sucking up a hapless squirrel. A fan of comics and survival literature (but not the sappy novels penned by her romance-writer mother), Flora turns out to be the perfect person to revive the fur-stripped mammal.
Well aware that “impossible things happened all the time,” she soon recognizes that the squirrel’s run in with the vacuum has granted him amazing powers (among them, flying and typing poetry). Upon witnessing his super strength, Flora dubs him Ulysses and becomes his de facto sidekick. Of course, every superhero has an arch nemesis, and in this case it’s Flora’s own mother who has it in for the rodent.
Campbell’s appealing pencil illustrations are essential to the enjoyment of this engaging and exciting novel. DiCamillo is a master at creating the quirky characters that are the hallmark of her work, appealing to both young and older readers. The winner of the 2004 Newbery Medal for The Tale of Despereaux (and a Newbery Honor in 2001 for Because of Winn-Dixie), DiCamillo was inaugurated as The National Ambassador for Young People's Literature on Jan. 10. According to the Library of Congress, the National Ambassador “raises national awareness of the importance of young people’s literature as it relates to lifelong literacy, education and the development and betterment of the lives of young people.” DiCamillo's platform is "Stories Connect Us” and she will be serving in the position during 2014 and 2015.
A recent book to hit our children’s nonfiction shelves features an arresting cover image: a familiar red octagonal stop sign shape with the unexpected imperative “Go.” This also happens to be the title of renowned book cover designer Chip Kidd’s volume for the younger set, Go: A Kidd’s Guide to Graphic Design. The text for this highly creative book begins right on the inside cover, grabbing readers and plunging them headfirst into the influence of graphic design.
Go teaches as much by example as it does by narrative. Kidd takes the reader on a vibrant, visual field trip through the real world, where we make choices based on the design choices of others. A soda can label, baseball, remote control and a hand-lettered chalkboard are examples of everyday items that are influenced (and influencing) by design. A timeline takes us carefully through high points in the history of graphic design, with pithy comments relating to the accompanying illustrations. Did you know that the familiar smiling logo for the children’s toy Colorforms is an example of the simplicity of Bauhaus?
Never preachy, never boring, Kidd is the best art teacher you’ve never had. He takes on subjects like scale, focus, image quality, color theory and positive and negative space, bringing them to life in a memorable way. A fascinating chapter on typography, including a history of 30 different fonts, is set in the fonts themselves. Content gets its due (“form follows function”), as does concept (“your idea of what to do”). A final section is devoted to design projects, inviting readers to put what they’ve learned to use. Kidd encourages readers to share their creations online.
Go is one of five nominees for The YALSA Award for Excellence in Nonfiction, to be awarded by the Young Adult Library Services Association, a division of the American Library Association, at the end of January 2014. This book is highly recommended for not only older children but also for teens and adults as well.
In an alternate Victorian-era England, all towns have a resident monster whose job is to scare and thrill the residents, as well as to protect them. Stoker-on-Avon has a problem: their monster is suffering from depression and a general lack of confidence. Much to the townsfolk’s dismay, Rayburn hasn’t attacked in well over a year and a half. Rob Harrell’s graphic novel Monster on the Hill chronicles the efforts of Charles Wilkie, doctor and inventor, who has been dispatched by the town fathers to “fix the monster.” Timothy, the self-proclaimed town crier/street urchin, stows away in the doctor’s trunk in order to be a part of the mission.
Rayburn, a heavy-lidded, horned, winged, rust-colored creature, boasts no special skills or talents. He doesn’t breathe fire and he can’t fly. After diagnosing his problem, Wilkie suggests a restorative road trip to visit other town monsters to pick up some “tricks of the trade.” His old school chum Noodles, better known as Tentaculor, may offer just the boost he needs. This edgy, drolly humorous graphic novel will capture the imagination of a wide range of readers, much like Jeff Smith’s popular Bone series. Harrell captures a Victorian feel while sprinkling in modern anachronisms to good comic effect, as vendors hawk Tentaculor merchandise (like trading cards and Tentacu-Pops) after a recent attack. Older children who enjoy tales of adventure and dragons will enjoy the twist on the usual trope. Harrell’s wide-eyed villagers and thoroughly detailed monsters are enormously visually appealing, as is his choice of a bright, colorful palette. Readers will eagerly await upcoming books in this ongoing, all-ages series.
Classic fairy tales are enjoying a resurgence in popularity thanks to a number of imaginative retellings, both in print and on screen. Adults and children alike will want to read the original stories in Fairy Tales from the Brothers Grimm, first published in 1823, and reissued in a brand new collection. This volume includes detailed etchings of the period by noted English caricaturist George Cruikshank, supplemented by a half dozen color illustrations by popular artists like Quentin Blake and Helen Oxenbury. The German tales, handed down through oral tradition, were published by Jacob and Wilhelm Grimm, who called them “House Stories.” They were meant to be enjoyed and appreciated by anyone in the house, not just children. This collection contains 55 stories, from the familiar “Ashputtel” (German for Cinderella) to the lesser known “Faithful John,” many of which contain creepy or unsettling elements—these are not the happily ever after Disney versions.
Author Adam Gidwitz begins The Grimm Conclusion, the third book in his popular series of retellings, by noting “once upon a time, fairy tales were grim.” He further states that the versions of the stories that most people know are “incredibly, mind-numbingly, want-to-hit-yourself-in-the-head-with-a-sledgehammer-ingly boring.” The narrator of this novel follows Grimm characters Jorinda and Joringel as they become participants in other Grimm stories. Infused with a dark sense of humor, Gidwitz’s popular novels embrace the blood, gore and general horror of the original tales. As a former school teacher (and Baltimore native), Gidwitz knows how to enthrall his audience.
Fairy Tale Comics: Classic Tales Told by Extraordinary Cartoonists edited by Chris Duffy presents a plethora of stories from various sources Grimm and beyond. Cartoonists represented include a veritable who’s who, some new to children’s storytelling. Each story is rendered in full color comic panels. Perennial favorite Raina Telgemeier (known for the graphic memoir Smile) takes on Rapunzel, while Gilbert Hernandez (of Love and Rockets fame) shows us his version of Snow White. Fairy Tale Comics is a visual smorgasbord for the imagination of readers of all ages.