The son of two famous stage magicians, Max Flash is himself a great escape artist, contortionist and illusionist. These very qualities prompt his parents’ true employer, the Department for Extraordinary Activity (DFEA) to recruit him for a special assignment. In Game On, Max’s first mission is to close the portal between the video game world (Virtuals’ world) and the real world (Gamers’ world) before the Virtuals take over. With the use of a special USB gadget, Max is thrust into the Virtual world via a computer hard drive. His task is to locate the escaped Virtual, Deezil, and close the portal between the two worlds. As he travels from game to game looking for the portal and the evil Deezil, Max must avoid race cars, battle centurions and flee farmers in his quest to save the Gamer world. Relying only on his own cunning and special skills (and some nifty gadgets from the DFEA), Max defies death and suppresses the Virtual uprising before returning home.
The first in the Max Flash series by Jonny Zucker, Game On is a fast paced adventure and the start of a fabulous series for young readers. Max’s further missions will have him battling aliens in space, robots in a parallel universe, an Egyptian curse, and mysterious beings in the Antarctic. With original stories, a likable hero and short, action-filled chapters, Max Flash is an all-around great read. Fans of the television series Phineas and Ferb will enjoy this series for its quirky storylines and action-packed heroic adventures.